Gaia: Adapt and Evolve is a 3D Digital Collectable Card Game that aims to teach people about evolution. This game was made with a team of 12 people in 7 weeks and showed at PAX West 2017.
Objective: Create a collectable card game demo with 3D assets in 7 weeks and take it to Penny Arcade Expo.
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Role: Mechanics and Card Designer
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Pipeline: Draft, Paper Prototype, Revise, Test and Revise Until Satisfied
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Synopsis: Gaia is a competitive digital collectible card game in the vein of Hearthstone or Magic: The Gathering, with some key differences. The objective of the game is to reduce your opponent's health to zero before your own health drops to zero or you run out of cards. This is accomplished by carefully managing your resources, evolving your creatures to make them stronger, and making intelligent decisions when choosing which enemy creature to attack.

What you see when the game starts or you hit ESC

The battlefield with no creatures on it.

Screenshot displaying 3D creature scale and UI

What you see when the game starts or you hit ESC